"Ed came to us on Duke Nukem Forever with a ridiculously daunting task - take a collection of maps that had evolved over years, been hacked apart and reassembled, and in some cases pulled entirely from the game, and create a coherent story, background, and narrative descriptions from all that. And he did it splendidly. He came up with creative solutions for our narrative dilemmas and offered a ton of great ideas on how to fix narrative flaws and gaps we had yet to address. At the time of the studio's closure he was about to work on our final script, and I'm disappointed that we never got a chance to see what would have come of that. I would recommend Ed to anyone. He's friendly, honest, creative, humble, and, most of all, an excellent writer."
Brian Hook,
Producer at 3D Realms,
May 09, 2008